Peacock Tabletops consists only of one person: me, Florian Pfab. I live in the picturesque medieval town of Regensburg in Bavaria and currently work as a teacher of fine arts and the German language. In addition to my studies as a teacher, I have also completed a degree in fine arts and a postgraduate doctorate.

Five years ago, as a passionate board player, I had the idea to design and produce a game myself. This game finally developed into Materia Prima.

Behind Peacock Tabletops is the philosophy that the design and mechanisms of a game should be as one. Everything superfluous is eliminated, so that in the end only the essence of a game idea remains. For this reason I design the game mechanisms parallel to the design of the individual game components in order to guarantee an optimal game experience at the end.

By the way, thanks to my studies of fine arts I am able to design all game components with pencil, brush and paint. It's all handmade that way.




Creating a Game

First, there is an idea. At Materia Prima it was the topic of "Alchemy" in conjunction with a resource management game. I love immersive games where characters walk around on a map and experience adventures. All of this should find a place in my game.

This idea started growing five years ago and became more and more concrete until I started with the first draft prototypes in spring 2018.

As soon as I started with writing and drawing, I could not wait to do the first test game. In the summer of 2018 it was time to present the game to my circle of friends (all passionate board game players). After far more than 100 gaming sessions, the rules and the balancing have evolved so much that I could start with the final layout of the game components.

Each designed element of the game was made by hand with pencil, brush and paint.